Orcadian Folklore: The Bad to the Bone Nuckelavee

The Bad to the Bone Nuckelavee

Bad To The Bone

In the folklore of the Orkney Islands, “Nuckelavee,” meaning “Devil of the Sea,” is the Orcadian name for a malevolent, monstrous, amphibious beast in the seas of the archipelago. It is one of several mythical marine entities in the islander’s folklore. It is considered the most dangerous, with no redeeming features and utterly bad to the bone. The more powerful Sea Mither keeps it in restraint during the summer and its abhorrence of fresh water found in streams, lochs, and rain keeps it under further check. Hence, to counter this handicap it is believed to be the cause of prolonged droughts. Islanders believe Nuckelavee brings disease to the land to ravage the human population and their livestock. Its vile breath spreads the mould and mildew that blights food, crops, and anything else it touches and is blamed for driving animals over cliffs and everything wrong that happens on the islands. It hated the islander’s practice of burning seaweed for kelp and was exceptionally hostile to the folk of Stronsay who began it. In revenge, it sent a deadly disease that attacked their horses and spread throughout the other islands, making the kelp.

The form of its body takes in the sea is unknown, possibly because few folks escaped alive with an encounter with Nuckelavee. But according to local tradition, one man succeeded in escaping alive with an encounter on land and his horrific, detailed description is given below. But first, it should be explained the islanders believed any mention of the monster’s name should immediately be followed by the phrase, ‘Guid save us a’ I’, which invokes divine protection and probably means something like “God save us all!”  In addition, that phrase should be inserted in any narrative at various interludes for increased safety.

A Close Encounter with Nuckelavee

The name of this lucky escapee, was Tammas, who one late night who was walking home along a coastal road between the sea on one side, and a deep freshwater lake on the other. There was no moon that night, but the sky was filled with stars giving enough light to see a fairway. Looking up the road ahead, he saw a massive dark shape rushing towards him. It was something beyond his experience, and sensing it was evil realised he was in a dangerous position. To one side of him was the deep freshwater lake, and to the other, the salt sea. 

If he went onward, he would meet whatever was coming face to face, and he did not fancy that. But, on the other hand, if he returned the way he had come, the approaching threat would be at his back, leaving him vulnerable to attack, and he did not fancy that either. He could not go to his left because of the lake, and he could not go to the right because of the salt sea, and he had to decide. He had heard that turning your back to an evil thing was the worst possible act, therefore, all he could think of doing was uttering a quick prayer, 

The Lord be aboot me, an’ tak’ care o’ me, as I am oot on no evil intent this night! “

In fact, this was probably the most effective thing he could have done, although he had no way of knowing that at the time.

How Tammas Escaped

Nevertheless, he was not without courage and was known for being rough and ready and never backed down from a fight. Therefore, he stood tall, squared his shoulders, and marched forward to meet head-on whatever was speeding towards him, and from this point Tammas takes up the narrative,

“Unfortunately, as the thing drew near, I realised I was drawing face to face with Nuckelavee – ‘Guid save us a’ I ‘. 

Like everyone else on the islands, I had been brought up to believe it was the most savage, evil, and malicious monster that had ever stalked humankind. Now I know why!

Whether it was one terrible beast or two, I could not tell. It looked like an oversized horse with a massive misshapen man either riding on its back or as part of its back; I could not tell!

The lower horse-like part had fin-like flappers growing from its legs. It had a massive and deformed head the size of a whale and a wide, gaping maw from which breath came hot enough to boil a kettle or strip paint from the door. In the centre of its forehead, it had a large red oval eye that glowed like a red-hot coal.

On its back, either part of it or separate, I could not tell which sat what looked like a massive legless man with long thick arms that hung down to the ground. Again, I could not see if he was connected to the lower part or separate. Its terrible head rolled from side to side, giving a sick, ghastly aspect.

Yet, worst of all was its lack of skin on top of all these unworthy and frightening defects. I could see its raw flesh and muscles in motion, stretching and contracting as it moved and the blood pumping and pulsating through arteries and veins. 

I was terrified, my entire body trembling in fear and drenched in a cold sweat. 

Nevertheless, I dared not turn my back and run, knowing it would surely catch me. If I must face death, I preferred to face it head-on, so I advanced doggedly to meet it.

Fortunately, despite my fear, I managed to keep my wits and recalled from some long distant memory that Nuckelavee – ‘Guid save us a’ I ‘- hated fresh water. Therefore, I walked the side of the road that ran beside the freshwater loch.

As I and the ghastly thing met on the road, the lower head of the beast turned to me, its awful maw gaping wide open, like a black tunnel leading to hell, opened towards me!

I felt its hot, rancid breath on my face, and its elongated misshapen arms reached out to grab me! Instinctively I shrank from its reach, but in doing so, one of my feet stumbled into the loch, and a splash of freshwater hit the forelimb of the beast. 

It was only a splash, but it dramatically affected the beast. It gave out a panicked snort loud as thunder and shied over to the other side of the road. The long arms reaching out to grab me missed, brushing over my face. 

Luckily, I still had my wits about me, and despite my fear, I sprinted down the road, and I now had my back to the beast, which I had wanted to avoid but now had no other choice. Therefore, I hoped to either outpace it or jump into the loch even though I could not swim.

Glancing back as I ran, I saw, despite its initial reaction, it had quickly turned and gave chase, roaring like a hundred lions and was catching up fast. 

I knew I could not outpace it and was unsure of the depth of the loch, but I remembered the road was crossed by a small stream of fresh flowing water that drained from the loch into the sea just ahead. 

This gave me hope, as I knew if I could get across that stream, I would be safe, as it is a law of nature that no evil entity can continue to pursue a quarry that has passed over or through fresh flowing water. 

It was a law that even the Devil was bound, so I ran as fast as possible, hoping my legs and lungs would hold up long enough to get across. 

I tell ye, I was fast, but Nuckelavee – ‘Guid save us a’ I’ – was faster and nearly upon me. 

My legs were near to breaking, and my lungs nearly burst. I did not look back but could feel the beast’s hot breath on my bare neck. 

I saw the stream ahead just as I thought I would not make it.

Despite the pain in my lungs and legs, I found extra strength to surge forward. 

Just as its long arms reached to grab me, I took one almighty leap and jumped over the stream, leaving those ghastly long limbs snapping empty air. All the beast managed to catch was the cap from my head.

Landing safely on the other side, I collapsed exhausted to the ground.

 Nuckelavee – ‘Guid save us a’ I’ – pulled up sharp to avoid contact with the fresh running water and because it was bound by the law. 

If the stream had not been there, I would have been caught, but now all it could do was vent its frustration and rage in a series of unearthly screams and roars and stamp the ground, but despite its wild anger, it could not follow and thankful am I for that!” (1)

Thus, it was Tammas escaped to tell the tale.  

© 04/05/2023 zteve t evans All rights Reserved.


References, Attributions and Further Reading

Copyright May 4, 2023 zteve t evans All rights Reserved.


Orkney Folklore: The Strange Story of Annie Norn and the Finfolk

THE FINFOLK

The Finfolk, in the folklore of the Orkney Isles were a mysterious race of amphibious beings often presented as having a dour and sinister character with a reputation for the abduction of unwary islanders. The males of the race are known as Finmen and the females as Finwives who can resemble mermaids.  Both were believed to be responsible for abducting islanders they take a shine to having a liking for a human spouse.   They had a magical city under the sea in an unknown location where they tended to spend winter.  In the summer they spent time on hidden islands such as Hether Blether, Hildaland or Eynhallow before it was taken from them by humans.  Presented here is a retelling of a folktale found in an article in,“The Scottish antiquary, or, Northern notes & queries” by Traill Dennison which presents the Finfolk in a more positive light than many other tales.

ANNIE NORN

On the Mainland, the largest island of the Orkney Isles, there once lived an attractive lass named Annie Norn. One evening she needed salt water to cook the supper, but salt on the Mainland was in short supply and expensive. Therefore, like other islanders, she would go down to the seashore for saltwater, a chore Annie had done more times than she could remember.  However, on this occasion, to the dismay of her family and friends, Annie never returned with the seawater. Her family, friends, and neighbors searched frantically, but they could not find a sign of her anywhere.

The old folk shook their heads sorrowfully, declaring her to have been stolen away by the mysterious Finfolk. They issued solemn warnings to children,

“Beware, beware the salt seashore,
Between high tide and low,
As the sun goes down,
As the sun goes down,
Then the Finfolk come,
To steal away,
To steal away,
Forsaken and alone,
Forsaken and alone!”
                                                                                  zteve t evans

In this way, they hoped to warn children to keep away from the dangerous seas that surrounded their island home. Sadly, they never found Annie, but her memory was used to reinforce this warning for years, possibly saving many children’s lives.

WILLIE NORN AND THE STORM

The world turned, and several years after the mysterious disappearance of Annie, an Orkney sailing ship returning from Norway was caught in a violent storm.  The vessel was tossed wildly and dangerously around the North Sea, entirely out of the crew’s control. Onboard was a sailor named Willie Norn, a cousin of Annie’s.  

The crew was hard-pressed to keep their vessel afloat and were frightened and exhausted. Making matters worse, they could not see the sun or stars through the dark flying clouds above to fix a bearing, so they were utterly lost in the wild seas. When the storm finally abated, thick fog enveloped the ship, so they still could not find a mark in the sky to fix their position. Then, strangely, they saw from the sails there was a breeze, but to their shock and bewilderment, despite this wind, the ship remained dead in the water.

Sailors are superstitious folk, and these feared they were now bewitched. They had heard of unfortunate ships that remained in one spot on the ocean, never moving an inch. Eventually, all aboard perished, and the vessel became a rotting skeleton ship haunted by the ghosts of her crew. This, they feared, would surely be their doom. 

As they lamented their fate, they became dimly aware of someone, or something, approaching through the thick vapors.  As it drew near they saw it was a small boat rowed by a lone woman.

The superstitious sailors feared she was some kind of witch such as they had heard about on their travels across the North Sea. They considered that if they allowed her aboard, she would possibly bring harm or bad luck, as if there could be any worse than that they already endured!  

While they discussed these thoughts, the boat drew alongside. Then, to their shock, the woman as agile as a cat, sprang onto their vessel to stand before them, ending their need for further debate.  Willie Norn instantly recognized her and cried, “Good Lord! Can it be Annie? – It’s my cousin Annie Norn! We thought ye were lost to the sea, Annie!”

ANNIE TO THE RESCUE!

“Aye, Cousin Willie, it’s me, and how are my folks and kin at home doing now? Ye can thank thy lucky stars blood is thicker than water, or ye would not have seen me this day, and ye would have been lost to the sea yourself!” And without further adieu seized the helm, turned the ship around, and began barking out orders to the crew.  “Well, don’t stand gawping and glowering at me, as if I am some sea witch! Get ye bodies moving, fools!” she cried, issuing orders to the crew and skipper who hastened to obey.

Under her direction, the ship was set on a course and made good headway. Soon the crew saw the fog lifting to reveal a bright sunny day and a fair silver island before them.  Annie directed them into a sheltered bay where the water was as calm as a lake and overlooked by lush green hills and dales. Many clear and sparkling brooks ran down into the verdant valleys, and each one seemed to sing its own unique song as it flowed to the sea.  High in the clean, fresh air, skylarks hovered and played, singing sweet songs of joy and happiness. Indeed, to these exhausted, storm-tossed sailors, this island seemed very much like a paradise – a haven of peace, safety, and bliss. 

HILDALAND

Annie invited them to her home to enjoy a good meal and rest. She jumped lithely ashore while the crew followed with less agility but glad to be off the vessel and on solid ground. Pointing further up the shore, she led them to a large handsome house she said was her home. On hearing this, Cousin Willie piped up, “I swear by my faith, Annie for you must be very well to do and wealthy to have a house as fine and grand as this for your home!”

“Why, Cousin Willie, ’tis refreshing to hear an oath again. Ever since I left humankind behind, I have yet to hear one of the Finfolk swear once during my entire time here. The Finfolk never swear or waste breath on oaths and I give ye all good warning. While sojourning on Hildaland, swear not, keep words clean before the Finfolk, for they look darkly on such things. Remember, while on Hildaland, a close tongue keeps a safe head, for the Finfolk can be perilous when roused!” 

THE FEAST

She escorted them up to her house and into a spacious hall furnished with a large wooden table in its center carved with strange designs. Around the table were placed many chairs. Bidding them rest themselves and relax while she went out to organize a good and satisfying welcome meal for them. After they had eaten, she found them all a bed, and they slept soundly and gratefully, not knowing how long they spent in dreams. On finally awakening, they found another feast prepared more extensive and more varied than the welcome meal.  Other Fin-folk had been invited, and some arrived on huge sea horses from out of the sea.  

Annie introduced her Willie and the crew to her husband and the Finfolk, and the feast began. She sat next to her husband, closely observing the mariners with satisfaction as they tucked in. After everyone was fully satiated with food and drink, Annie stood up and addressed the sailors, telling them that it was now time they returned to their ship and sailed for home. 

HOMEWARD BOUND

Willie and the rest of the crew looked at one another bemused, and then the skipper stood up and said, “We thank ye for the rescue of us and for providing generous food and hospitality. However, although we yearn for home, we have no idea of our whereabouts and how to find our own island.”

Annie’s husband stood up smiling and said, “Ye need not worry that has been anticipated. We will gladly send a pilot to guide ye safely home. There is a fee of one silver shilling each, which must be drop into his boat as ye board your own.”

This now explained and agreed Annie led them back to their ship. While the others prepared to depart, Annie conversed with her cousin, Willie Norn who was trying hard to persuade her to return home with them. Annie laughed and asked him to give news of her well-being to her family.  “Tell my mother and father I am married to one of the Finmen who is good to me and that I am well off. Tell them I have three bonny bairns of my own to take care of who I love dearly and can never leave. My place is now with them, and my husband.  I no longer belong in the world of humans.”

Taking her purse out, she presented Willie with a strange necklace made of platted otter hair saying cannily, “Willie lad, I know ye are a-courting Mary Forbister. I know she is yet uncertain of thee, for she is an attractive lass and has many suitors and many offers. I also know thee to be truly smitten by her. Therefore, when ye arrive home and the very next time ye see her, place this necklace about her neck. I promise from then on she will never see a more handsome, finer, or better man than thee!”

When the ship was ready to leave after saying their last farewells to Annie, her husband, and the Finfolk, Willie and the crew went aboard, dropping a silver shilling into the pilot’s boat. With that done, he said, “Ye have said your thanks and farewells to Annie, her husband, and the Finfolk and paid your silver shilling. It is time to leave, and I will guide thee safely home. Now, there is one favor I ask of thee. I have always wanted to play a human at a game of cards. Now, I wonder, would ye be as kind as to play a round or two with me before we sail?”

“Aye, we will do that, and it will be good. I have a deck in my cabin which I will fetch, and we will play a round or two with thee.” replied the skipper. He soon returned with the cards, and they all settled down to a game.

A GAME OF CARDS

And so they played cards with the pilot. Whether it was the feasting they had enjoyed earlier or a spell of the pilot’s, none could say, but as they played, they all fell into a deep sleep. Some lay sprawled across the table, others nodded in chairs, and some fell to the floor and slept. They were all insensible to the world and had no notion of how long they slept.

The skipper was the first to awake and went to the deck for air. To his surprise, the first thing he saw was the familiar scenery of his home island. Quickly he roused the rest of the crew and led them on deck to show them the wonder. Joyfully, they found their ship was anchored safe and sound in the harbor of their home island.

There was no sign of the pilot or his boat, and he had taken the skipper’s pack of cards. Now, what he would want them for is unknown. In many quarters playing cards are regarded as the Devil’s books, and folk with an ungenerous nature might think he intended some devilry with them. However, the skipper was a generous man. He was not the least concerned about the loss of his cards, saying the pilot was welcome to them as a small token of gratitude for bringing them and his ship safely home.

Annie’s cousin, Willie Norn, went to see Mary Forbister and wasted no time placing the necklace Annie had given him over her neck. Just as Annie had said, from that moment, Willie appeared to Mary as the most handsome, the finest, and best man in the world, and six weeks later, they were married. They had a long and happy life and brought many beautiful children into the world. Happily, their ancestors can still be found living in the Orkney Islands to this day. As for Annie Norn, she was never heard of again and disappeared from human knowledge forever.

© 20/01/2022 zteve t evans

Publications by zteve t evans


References, Attributions and Further Reading

Copyright January 20, 2022 zteve t evans

Founding Myths: Princess Scota, Goídel Glas  and their  Links to the Gaelic People

Founding Myths: Princess Scota, Goídel Glas and their Links to the Gaelic People

Possibly Akhenaten and Nefertiti, Smenkhkare and Meritaten, or Tutankhamen and Ankhesenamun;
Photo: Andreas Praefcke, Public domain, via Wikimedia Commons

PROGENITORS OF THE GAELIC PEOPLE

In the mythology and pseudo-history of Ireland, Scotland, and the Isle of Man, Princess Scota and her husband Goídel Glas and their followers were the progenitors of the Gaelic people. The Gaelic people were an ethnic group of Celts, who spoke the Gaelic language, invented by Goídel Glas.

Some modern researchers controversially claim to have identified her as either Meriaten or Ankhesenamun, believed to be daughters of the Egyptian Pharaoh Akhenaten. Accounts differ, but most conclude that she was the ancestor of the Scotti people, who became the Milesians. They conquered Ireland, the Isle of Man, and parts of Argyle on the island of Britain. These people settled regions of Argyll and other parts of the island of Britain north of where the Romans later built Hadrian’s Wall. This region came to be called Scotland after her and her people.

The lightest green represents the maximum expansion of the Gaelic language and culture (c. 1000 CE), the middle shade shows its reach c. 1700 CE, and the darkest color shows areas that are Gaelic-speaking in the present day. CelticBrain, CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0, via Wikimedia Commons

Despite the controversy and complexity, a romantic and provocative alternative history of the Gaelic nations emerges. It gives the Gaelic people a long and illustrious history with connections to the ancient civilizations of Greece and Egypt, creating an impressive founding myth.

FOUNDING MYTHS

The founding myths of nations play an important role in national identity, perceived status, and ancient heritage. They help establish the legitimacy of the state and the ruling class to assert ownership over the land. The further back in time, the closer the associations with the great ancient civilizations of the Israelite’s, Rome, Troy, Greece, and Egypt, the better.

It was much more than pretentiousness. It also helped justify the existence of a nation and its ruling establishment. Rulers who could show descent from a distinguished ancestor, or powerful divinity, increased the legitimacy of their claim to rule. Founding myths are an essential part of a nation’s identity and culture. Here we will look at three ancient texts, followed by two modern theories involving the origin of the Scots, Gaels, and their language.

THE 11TH CENTURY LEBOR GABÁLA ÉRENN

The first text is The Lebor Gabála Érenn, or “The Book of Invasions,” an anonymous 11th-century compilation of prose and poetry allegedly telling the history of the Irish people connecting in them back in time to the Biblical Adam through his descendants. It presents a heroic and monumental Irish history comparable to that of the Israelite’s, the Romans, or the Greeks, especially the story of the Trojan founding of Britain by Brutus of Troy. It needed to bring together native Irish myths and the Christian perspective of history. Many scholars see it as an attempt to parallel the pre-Christian history of the Irish with biblical events. Although up to the 17th century, most scholars considered it authoritative variant legends exist that differ in detail. Today the text is not universally accepted as accurate and is not seen as factual.

The Lebor purports to document the settlement of Ireland by six groups of settlers. The first was the people of Cessair. The second, the people of Partholón. The third, the people of Nemed. The fourth the Fir Bolg and the fifth the Tuatha Dé Danann, who are seen as the pagan gods of Ireland and the sixth was the Milesians who became the Gaelic and Irish people.

In The Lebor, the origin of the Gaels is traced back through the eponymous ancestor, Goídel Glas, whose grandfather was Fénius Farsaid, a legendary King of Scythia. According to some traditions, Fénius invented the Gaelic language and Ogham script. In others, it was his grandson Goídel Glas. According to The Lebor, Fenius ruled a kingdom in Scythia by the Black Sea, now part of eastern Ukraine. For reasons unknown, he lost his kingdom and went into exile. Whatever happened, he turned up in Egypt where he had a son named Nial, who married the Pharaoh’s daughter, and they had a son they named Goídel.

At this time, in Egypt, the persecution of the Children of Israel was taking place. Rather than participate in the persecution, the family and their followers went into exile from Egypt. They roamed throughout North Africa before eventually sailing through the Straits of Gibraltar and following the Atlantic Iberian coast northerly before settling along the shores of Galicia.

One of their descendants was Mil, also known as Milesius and Míl Espáine or The Soldier of Spain, and his followers were the Milesians. The Tuatha Dé Danaan, the early rulers of Ireland, had killed the nephew of Mil. So to avenge the killing, Mil launched an invasion of Ireland, taking his wife, Scota, with him.

Although Mil and Scota died in the fighting, their three sons, Eber, Eremon, and Amairgen, conquered Ireland and became the Gaels. Being the sons of Scota, they considered her to be their ancestral mother and also called themselves Scots.

14TH CENTURY – CHRONICLES OF THE SCOTTISH PEOPLE

Now we look at the work of the Scottish chronicler John of Fordun. He wrote the “Chronica Gentis Scotorum” or “Chronicles of the Scottish People”, which consisted of five books in the late 14th century. These works, especially the early parts, are regarded with skepticism by many scholars today.

According to Fordham, the ancestors of the Scots were Egyptians. They were followers of an Egyptian princess named Princess Scota and a Greek, or Scythian prince, called Goídel Glas, sometimes known as Geytholos, Gathelus, or Gaithelus in Latin.

According to this work, the Scots were the descendants of Goídel Glas, the son of King Neolus of Greece, and the Egyptian Princess Scota, his wife. They led a band of followers from Egypt to Spain. Some of their followers traveled on to Ireland led by the son of the King of Spain named Simon Breac, who would become the High King of Ireland. They brought to Ireland the Stone of Scone, also known as the Stone of Destiny, an oblong block of red sandstone, which became the coronation seat of the Scottish kings and also used in the coronation of English and UK monarchs later.

15TH CENTURY – THE SCOTICHRONICON

Scota and Gaedel Glas in a 15th century manuscript of Bower’s Scotichronicon – Unknown author – Public domain, via Wikimedia Commons

In the 15th century, Walter Bower expanded further on this story in his work, “The Scotichronicon.” According to Bower, Goídel Glas was a Greek prince, but his father, the King, would not allow him any position of power. Frustrated by his father, Goídel Glas raised his own army, causing much trouble and destruction. Eventually, his father was forced to rein him in and sent him into exile. Goídel sailed to Egypt with his army assisting Pharaoh Chencres in fighting an invasion from Ethiopia, a powerful kingdom in the region. Their united armies expelled the Ethiopians giving victory to the Egyptians. After this, Goídel helped the Pharaoh to keep the Children of Israel in subjugation. In return for his bravery, loyalty, and military support, Chencres gave his daughter to him in marriage. She was not named then but later became known as Princess Scota,

According to Bower, Pharaoh Chencres died in the parting of the Red Sea in pursuit of the Children of Israel. With his death, the people of Egypt sought reform, and a period of civil disorder and strife occurred. Goídel Glas was seen as part of the old order and forced into banishment. However, he did not go alone. He took his wife, who was to become known as Princess Scota, his army, and many followers who made them their King and Queen. They called themselves “Scots” after Scota, despite having no realm to rule. In Irish and Scottish Gaelic, Scota means “blossom,” and “Scotti” was a synonym for “Irish,” suggesting the Irish and Scots descendants of Queen Scota were “people of the blossom.” (1)

The Scots roamed the North African deserts, eventually sailing to the Iberian Peninsula now known as Spain and Portugal. They settled in the northwest part of the peninsula called Brigancia that the Romans called Brigantium, now known as A Coruña in the province of Galicia. Here, Scota gave birth to a son named “Hyber,” from which “Hibernia,” an ancient alternative name for Ireland, was derived. Thus, the term “Iberian” derives from “Hyber.

They were said to have stayed in Galicia for several generations but faced continued attacks by the local tribes. Some Scots set sail across the sea looking for a new home and eventually reached a region on the island of Britain that we call Argyll today. These people would eventually become known as the “Scotti.” The country north of Hadrian’s Wall was later to built became Scotland.

THE MOUND OF HOSTAGES

Now we move forward thousands of years to an ancient burial site named the Hill of Tara that still exists in modern Ireland. On top of the hill is an ancient burial and ritual site known as the Mound of Hostages, called Dumha na nGiall in Irish, and once the ancient seat of the High Kings of Ireland. Dr. Sean O’Riordan, an archaeologist of Trinity College, Dublin, investigating the site discovered human remains dated to the Bronze Age believed to be those of a young prince. Around his neck was placed a very rare necklace of faience beads made from a mixture of plants and minerals. Carbon dating of the skeleton gave a date of 1359 BC. The design and manner of making of the beads show them to be of Egyptian origin. Not exactly, but still, near to when the boy entombed at Tara, Tutankhamun, the boy king, was interred in Egypt. Placed around his neck was a necklace of blue-green faience beads similar to the Tara find. A Bronze Age burial ground in Devon also yielded a necklace of like style.

LORRAINE EVANS – “THE KINGDOM OF THE ARK”

In her book “Kingdom of the Ark” Lorraine Evans presents the idea that there are historical and archaeological links between ancient Egypt and ancient Ireland, and Scotland. A discovery in North Ferriby, Yorkshire, of the remains of an ancient shipwreck first thought to be a single Viking long-ship. Further excavation brought to light more wrecks but not of Viking origin. Radiocarbon dated them between 1400 – 1350 BC, earlier than the Viking Age. Evans points out that these dates reasonably correspond to the dates of the Tara skeleton and faience beads and speculates that the boats were of Egyptian origin.

She points to the Scotichronicon and asks what Egyptian faience beads were doing at Tara in Ireland and Devon in England. Of course, there are many answers. For example, they could have arrived through trade, or they may have been gifts to some influential people, from other important people. Then the question arises who traded them or who gave them as gifts. It could have been via traveling traders and merchants who may or may not have been of Egyptian origin. On the other hand, they could also have belonged to an Egyptian. Evans speculates that the Tara prince was an Egyptian and possibly also connected with the Devon necklace.

According to the Scotichronicon, the High Kings of Ireland were descendants of Scota. But, awkwardly, Scota is not a name of Egyptian origin. So, who was she, apart from being an Egyptian princess and Pharaoh’s daughter? So, Evans looked closer to the text. She discovered it gave Scota’s father the Greek name, Achencres, a version of the Egyptian name of Akhenaten, the Pharaoh of Egypt in the relevant period. Therefore, Evans speculates that Scota was none other than Princess Meriaten, the eldest daughter of Akhenaten and his primary wife, Queen Nefertiti. (1) This also links in with beads and skeleton at Tara because Tutankhamun was the son of Akhenaten by one of his wives named Kiya, and possibly married Ankhesenpaaten, the third eldest daughter of Akhenaten.

PRINCESS MERIATEN

When Akhenaten enforced the new religion of the worship of the Aten – the sun disc – on his people, there was a significant conflict with the priesthood of Amun, the former faith. After Akhenaten died, they restored the worship of Amun as the principal god of Egypt. The standard protocol would have been for the eldest daughter of the Pharaoh Akhenaten to marry her step-brother Tutankhamun. However, the priests of Amun determined to stamp out the Aten religion rejected this. According to Evans, this, with the rumors of plague, was enough to persuade her to marry a foreign prince and go into exile with him, removing further traces of her father from Egypt.

THE TUATHA DE DANNAAN

To answer this question, Evans looked to the myths of the Tuatha de Danaan who inhabited Ireland in this period. The Tuatha de Danaan, or People of the Goddess, Dani, were believed to have established the sacred site of Tara in the valley of the River Boyne.

Tara was their most important sacred ritual and burial place, the seat of the High Kings of Ireland, and the place they were inaugurated. The Tuatha de Danaan were considered the gods and goddesses of the inhabitants of Ireland, and their origins stretch way back into prehistory.

According to a different text known and the Annals of the Four Masters, dating from 1632-36, Eremon is the husband of Scota. He and someone named Eber divided Ireland between them into two kingdoms. Eremon ruled the northern realm while Eber ruled the southern kingdom. Evans speculates, Eber and Eremon created two kingdoms unified by the Hill of Tara as a replica of Egypt with its Upper and Lower realms united by Memphis.

There is also the idea the combination of the names of the two gods Ptah-Ra gives Ta-ra or Tara can be pronounced in several different ways. For example, Ptah could be Pi-tah which sounds like Peter. Even so, the way the ancient Egyptians pronounced their language may have been entirely different from the way we would expect.

THE DEATH OF SCOTA

According to the Lebor Gabala, Scota died in a battle at Slieve Mish, near Tralee, Kerry, to be buried nearby in a valley now known as Scotia’s Glen. After her death, the war for control of Ireland continued against three kings of the Tuatha de Danaan; MacCuill, MacCeacht, and MacGreine, whose wives were all goddesses. These were Banba, Fodla, and Eriu. Eventually, the sons of Mil subdued the Tuatha de Danaan taking control of Tara. It is also worth noting the English name for Ireland is derived from Eriu and is also known as Eire or Erin, both derivatives of Eriu.

Akhenaten, Nefertiti and two daughters adoring the Aten
Egyptian Museum, Public domain, via Wikimedia Commons

RALPH ELLIS – “SCOTA, EGYPTIAN QUEEN OF THE SCOTS”

Ralph Ellis, in his book, “Scota, Egyptian Queen of the Scots,” claims the primary British reference was like the eighth-century historian Nennius. By tracing the sources of Nennius, Ellis thinks he’s found the answer. He believes that the originator of the Scota-Gaythelos story was an ancient text, The History of Egypt, written in 300BC by the Egypto-Greek historian Manetho. Having traced the source, which was, if not contemporaneous, at least reasonably informed – Ellis believes that he can put flesh on the bones of this story. Using Manetho’s text, Ellis asserts that Scota was Ankhesenamun, a daughter of Akhenaton and Nefertiti. She would also become the First Royal Wife of Tutankhamen. After his death, she married a pharaoh named Aye, who Ellis identifies as Gaythelos.


He also gives what he believes is the origin and meaning of the name “Scota.” When the fleet carrying Ankhesenamun and Gaythelos left Egypt to begin their exile, they sailed west into the setting sun. The boat Ra, the Sun-god, rides across the sky was named Shkoti, and her followers gave this term to Princess Ankhesenamun as the fleet sailed into the setting sun. It may have been a nickname or became a title that was to evolve into Scoti over time. (2) In the history of this group of people, there was more than one royal female named Scota. Again, it may be Scota was a term or title and passed on perhaps from mother to daughter.

Ellis speculates that Aye was the father of Tutankhamen, marrying Ankhesenamun after his son’s death. His rule was brief before a religious conflict with the Egyptian people forced him to leave Egypt with his wife and followers, and Ellis tracks their journey. He believes they took sufficient ships to carry around 1000 followers and enough supplies, weapons, and equipment. Stopping to resupply at several points, they managed to navigate the Mediterranean Sea to the Atlantic coast of Spain, where they settled for several generations. Their son Hiber gave his name to Iberia. Four generations after they first settled, the descendants of Scota made their way to Ireland, giving weight to the idea that Scota was an inherited or passed-on title.

Here Ellis refers to Irish stories supplementing the myths with other evidence. For example, he points to the number of gold torcs or necklaces worn by pharaohs discovered in the country and points to tombs he believes were built using Egyptian knowledge. Ellis believes this demonstrates that Scota’s people brought this method of embalming their dead from Egypt halfway across the world and from Ireland; it was a short voyage across the water to Scotland. Later, Iberian “Egyptians” seeking a new homeland settled in Scotland, and eventually, many of the original Irish “Scots” joined them.

The story of Scota, Gaythelos, and the history of the Gaelic people comes across as deeply mysterious, romantic, and very interesting. But, unfortunately, it is difficult to piece together and hard to tell fact from fiction. Fascinating though they are, all these stories are products of their culture and times, providing a need for some deep-rooted and illustrious ancestry. Many other nations and peoples have their foundation myths which, although impossible to prove, mean a lot to those people.

Copyright 07/12/2021 zteve t evans

References, Attributions and Further Reading

Copyright December 7th, 2021 zteve t evans

Celtic Lore: Exploring the Otherworld

Otherworld

This article was first published on #FolkoreThursday.com under the title, Exploring the Otherworld of the Celts, on 18 March, 20211, written by zteve t evans. This work has been revised and edited and different images added 3rd February 2024.

Entry to the Otherworld

The concept of an enchanted and mysterious “Otherworld” has been a typical feature in numerous myths and legends across a wide range of human cultures throughout history. The ancient Celtic people also had their version of this enigmatic and ethereal region. Their territories included Ireland, the British Isles, and a swathe of continental Europe to Anatolia, West Asia, now part of Turkey and included parts of the Iberian Peninsula. Across this vast area, there were variations in beliefs and ideas about the Otherworld. This work briefly explores their concept of the Otherworld and how it varied in different parts of the Celtic world.

Celtic Mythology

The Celtic Otherworld is frequently depicted as the realm where their deities reside, the abode of their deceased, or a harmonious combination of both. In alternate narratives, it is described as a magical paradise where inhabitants revel in perpetual youth, good health, and beauty, leading lives filled with joy and abundance, all their needs automatically met. This Otherworld is often associated with mystical entities such as fairies, Twylyth Teg, the aos sí, and other magical beings.

Entry to the Otherworld

Access to the Otherworld is typically concealed and challenging to discover, but specific individuals of merit manage to reach it through personal endeavours. Others might receive invitations, be guided by their residents, or follow given signs. Entrance may be facilitated through ancient burial mounds or by traversing over or under bodies of water, like rivers, pools, or seas. Certain locations, including specific lakes, bogs, caves, burial mounds, or hills, were believed to serve as portals to and from the Otherworld.

Another theory posits that the Otherworld exists in a parallel dimension, akin to a mirror world alongside the earthly realm. During specific periods, such as Samhain and Beltane, the barrier separating the two realms weakens, making the transition between them possible.

Annwyn: The Welsh Otherworld

Otherworld Hunt

In Welsh mythology, the Otherworld is commonly referred to as Annwn or Annwfn, with indications in Welsh tradition suggesting the existence of diverse realms or regions within its confines.

It is common in Celtic tales for a stag or deer to lead hunters into otherworldly encounters, entwining them in its affairs. An example of this is found in the First Branch of the Mabinogi, recounting the story of Pwyll, Prince of Dyfed.

While hunting in Glyn Cuch, Pwyll, having become separated from his companions, stumbles across a pack of strange white hounds with red ears mauling on a slain stag they had brought down. This event is the catalyst for an encounter with the Otherworld. The red-eared hounds belong to Arawn, the magical king of the Otherworld of Annwn, who arrives on a dappled grey horse and is outraged to find Pwyll has for driving off his dogs and claiming the stag as his own.

To assuage Arawn’s anger over the stag, Pwyll agrees to spend one year and one day in an exchange of bodies, with the mission of defeating Hafgan, another king of Annwn. This exchange means Pwyll will inhabit Arawn’s body and Arawn his for that time. The story suggests the possibility of multiple kingdoms within the Otherworld: Arawn’s kingdom of Annwn, another unnamed ruled by Hafgan, and a third where Rhiannon came from, which also is unnamed.

Arawn invites Pwyll to his hall and escorts him safely through Annwn to reach it to accomplish the task, ultimately uniting the two otherworldly realms under one monarch. During this exchange of bodies, Pwyll is presented with the opportunity to be intimate with Arawn’s beautiful wife, a queen and a representative of a goddess of sovereignty. Demonstrating his integrity as the ruler of Dyfed, Pwyll refrains from taking advantage of the situation, respecting both the queen and the sacred connection between rulership and the land.

Subsequently, a mysterious lady named Rhiannon arrives from the Otherworld, possibly from a different realm within. Her appearance is enigmatic, clad in white and gold, riding serenely upon a shining white horse. Despite being pursued by Pwyll’s fastest horses, some magical force prevents them from catching up. Only when Pwyll personally gives chase and requests her to stop does she finally halt, revealing her purpose—to ask Pwyll for marriage, an offer he accepts.

Irish Mythology – Oisin in Tír na nÓg

Niamh of the Golden Hair

Within Irish mythology, the Otherworld goes by various names, with Tír na nÓg, or the Land of Youth, being one of the most renowned. The tale of Oisín and Niamh of the Golden Hair vividly portrays life in Tír na nÓg, presenting multiple versions of this captivating narrative.

Similar to the arrival of Rhiannon in the Welsh tale, Niamh emerges as another otherworldly woman, riding a magical white horse and proposing marriage to an earthly man. Oisín, engrossed in hunting deer, accepts her proposal and is transported to Tír na nÓg, seated behind Niamh on the enchanted horse that gallops effortlessly across the sea. Upon arrival, he discovers a paradise where his thoughts materialize into reality.

Despite the luxurious and indulgent life, Oisín, a man of action, yearns for the thrill of the hunt. His wishes are granted, and he enjoys exhilarating hunts that always culminate in a perfect ending. The stag provides an exciting chase, followed by a noble death just before supper, with a magical hunting lodge and sumptuous banquet appearing effortlessly. Yet, the experience lacks the rawness and uncertainty of a genuine chase.

Bored with the predictable life, Oisín desires danger and combat. His wish is fulfilled, but the battles are orchestrated magically. He faces an ogre holding a princess captive, sustains wounds, but is healed by Niamh and never truly endangered. He triumphs over his foe, liberating the princess.

After living happily with Niamh in her land, he yearns to return to Ireland. Niamh reluctantly grants Oisín’s wish, lending him her magical white horse. However, she warns him not to touch the soil of Ireland. Upon his return, Oisín realizes that what seemed like a short stay in Tír na nÓg was, in reality, hundreds of years. His family and friends are long gone, and Christianity has replaced the older religious ways he knew. Unfortunately, Oisín falls from his horse while assisting a group of workmen. On touching the Irish soil, time catches up with him, and he instantly transforms into an dying aged man and, before he dies, shares his adventures in Tír na nÓg with Saint Patrick before passing away.

Continental Celtic Mythology

On the European continent, the Gauls divided the Otherworld into three parts: Albios, Bitu, and Dubnos. Albios represented the upper world or heaven, also known as the white world. Bitu was the world of living beings or the earthly realm, while Dubnos signified the underworld, lower world, dark world, or hell.

The Celts left scant written records of their beliefs, and much of the available information comes from non-Celtic sources that might have imposed their interpretations. Lucan, a Roman poet, asserted that Gaulish druids believed in an Otherworld he called Orbis aloha, where souls went before reincarnation.Procopius of Caesarea, a Byzantine scholar, believed the land of the dead for ancient Gauls lay west of Britain. According to him, the souls of the departed travelled to the northwestern coast of Gaul, took a boat to Britain, and then visited the homes of local fishermen. These fishermen ferried the souls of the dead across the sea to their final destination.

Breton and Galician folklore still retain remnants of these beliefs. In Breton tradition, the ships that transported the dead to the Otherworld were known as Bag an Noz. In his book “La légende de la mort chez les Bretons Armoricains,” Anatole Le Braz describes processions of souls traversing the land to reach the coast, where they began their voyage to the Otherworld.

In examining these few instances, it becomes apparent that the concept of the Celtic Otherworld exhibited diversity across regions, with variations even within individual areas. The depictions of the Otherworld range from magical and enchanting to dark and disturbing, mirroring the nuanced nature of the earthly world experienced by humans in contemporary times.

The concept of an enchanted and mysterious “Otherworld” has been a typical feature in numerous myths and legends across a wide range of human cultures throughout history. The ancient Celtic people also had their version of this enigmatic and ethereal region. Their territories included Ireland, the British Isles, and a swathe of continental Europe to Anatolia, West Asia, now part of Turkey and included parts of the Iberian Peninsula. Across this vast area, there were variations in beliefs and ideas about the Otherworld. This work briefly explores their concept of the Otherworld and how it varied in different parts of the Celtic world.

© zteve t evans


Reference, Attributions and Further Reading

Copyright zteve t evans

  • Celtic Otherworld – Wikipedia
  • Annwn – Wikipedia
  • The Mabinogion and the Four Branches of the Mabinogi – The Mabinogi of Pwyll
  • Welsh Mythology: Pwyll’s Sojourn in Annwfn – Under the influence!
  • Tír na nÓg – Wikipedia
  • Oisín – Wikipedia
  • Otherworld – Wikipedia
  • Religion of the Ancient Celts by J. A. MacCulloch
  • Image by conjured and modified by zteve t evans using Bing Image Creator from Designer using the commands, “A misty strange world with a stag, a wolf, a raven, a waterfall, a young man and woman in a forest, in the distance a road leading to a mountain in the style of Gustav Klimt.” – ” 23 January 2024
  • Image Otherworld Hunt conjured and modified by zteve t evans using Bing Image Creator from Designer using the commands, “an otherwordly forest featuring a stag being chased a pack of white hounds with red ears by a dark king riding a grey horse in the style of Edvard Munch, 22 January 2023.
  • Image Niamh of the Golden Hair” conjured by zteve t evans usinf Bing Image Creator from Designer using the commands A princess with long golden hair, dressed in white riding a white horse over the sea waves while sun is setting in the style of the pre-raphaelites – 22 January 2024

Tales of the Lost, the Drowned and the All-Seeing Eye – Vengeance Will Come!

Human Activity

There are many cases in recent times where towns and villages have been deliberately flooded by humans where a change in the landscape was required for purposes such as to form a reservoir for fresh water. These are usually well-documented and their history known though folklore and legends may evolve from them.

Legends

All around the world there are also legends of towns, cities and lands that have been destroyed or lost, leaving only rumor and myths of their existence and demise.  Many such places were rich and successful, well established and populous, making their loss all the more tragic and mystifying. These legends often tell of a catastrophic natural event such as a flood caused by high tides, storms or perhaps covered by sand or snow.  Sometimes it is some geological phenomenon such as an earthquake and sometimes this is combined with a natural event or act of war. The loss of such well-established and prosperous places left a deep impression on following generations.  Myths and legends evolved to explain the cataclysmic event and very often these were carefully crafted to provide a warning to following generations of the consequences of breaking God’s laws or their excessive pride or hubris.

Myth of Origin

These places were very often situated on a site that became transformed by a disastrous natural event in t a new feature of the landscape.  An inland town situated in a valley may be covered by a watery lake.   A town situated by the sea may be flooded and drowned by the waves or covered by sand becoming a massive dune.  A town in the mountains may be covered by snow and ice becoming a glacier. The story created to explain the disaster may be mostly fictional but based on some historic cataclysm like a powerful storm, earthquake or other natural disaster that actually happened.  Sometimes these myths and legends can help archaeologists and scientists investigate real disasters that happened long ago.  In some cases such disasters are well documented from the time but the legends and myths evolve after.

Cautionary Tales

These events when combined with the mysterious origin of some well known feature in the landscape create a compelling story that can have a profound and lingering effect on those it is told to.  Especially when the narrator is a local priest or who uses the story to impress upon their audience the consequences of offending the Almighty.  Although such myths and legends are often designed to uphold Christianity, other religions and philosophies have also used such techniques for this purpose. In some case it is pagan deities or spirits that have been angered in some way by rulers or citizens.  Although warnings may be given they are ignored invoking the wrath of the powerful divinity to wreak some form of divine retribution.

Divine Vengeance

Once divine retribution is invoked the fate of the town is sealed. Often it unfolds as a weather event such a rain, sand or snow storm.  Once divine retribution manifests the end is inevitable. All that will remain will be the myths and legends of a once rich and prosperous society that was drowned, buried or destroyed along with most of its population. Perhaps a lake or some other feature of the landscape appears where the town once stood.

From this a talented storyteller can weave a tale that will work quietly among following generations for centuries that impresses and extols the danger of angering the all powerful deity. In this way a naturally occurring catastrophic event such as a storm or earthquake may be transformed into something altogether more sinister and in many ways more dangerous. Very often it becomes the judgement of God that is dispensing retribution for wrongdoing on an immoral and corrupt society. This and similar themes are quite common in these legends. Warnings of impending retribution and vengeance are offered in an attempt to change people’s behaviour but are ignored. Punishment is inflicted often destroying that society in its entirety not just the perpetrators. Sometimes a few are saved but often the innocent perish along with the guilty.

Collective Guilt

There is a concept of collective guilt that runs through generations until some chosen time when punishment is enacted. Sometimes vengeance is suspended for several generations and the deviant behaviour forgotten by people.  Sometimes it becomes part of normal behaviour.  Nevertheless, the Almighty works at his own pace and punishment eventually arrives when least expected with devastating consequences. This does seem harsh on those who were not born when the original sin was committed but it seems there is an expectation to strive to recognize and put right the wrongs of the past. The message is that the sins of one, even when committed in the past, must not be tolerated either at the time, or perpetuated in the future. What is sown will eventually be reaped in a time and in a way that suits the Almighty. This obligation to right and discontinue past wrongs does not mean that they be wiped from history or that they should be.  It is important to keep records of such wrongs and our attempts to right them to monitor our own evolution and to make sure we do not make the same mistakes again.

The All-Seeing Eye

There is a sense that the individual and collective behaviour of people is being watched by some all-seeing eye.  It sees and knows all our deeds and looks into our hearts and minds making judgements upon us. Legends such as these warn that we are always being watched and judged and even our innermost thoughts are known to the Almighty.  They emphasize we must remember and obey the laws of God and will be held answerable for any transgressions at anytime in the present or future no matter how long ago the indiscretion.  Furthermore, we have a collective responsibility that runs through the past, present and future to keep ourselves and others in society on the straight and narrow. The message is the all-seeing eye sees everything and in a manner and time that suits the Almighty we will reap what we sow and then –

“Vengeance will come!”

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Scottish Folklore: The Battle of the Sea Mither and Teran

Image by Наталья Коллегова from Pixabay

The Northern Isles

The Northern Isles of Scotland generally refers to the two archipelagos of Orkney and Shetland.  The islands have been inhabited since very early times and have many ancient archaeological sites with human activity going back to the Mesolithic Age.  There are still many Pictish and Norse influences which have combined to create a rich tradition of mythology and folklore on the islands.

Folklore and Tradition

One such tradition tells of an annual battle between the forces of summer and winter for supremacy.  This battle is expressed in folklore with summer being represented by a mythical female spirit called the Sea Mither, or Mither of the Sea.  Her opponent is called Teran, a mythical spirit of the winter who sends the wild waves, storms and high winds at sea and the death of vegetation on land.  Both spirits are invisible to humans directly but their force is experienced in the weather and seasons around the islands that play an integral part of island life.

The Sea Mither

The Sea Mither brings growth, renewal, rebirth and harvest.  The  word “Mither” is the Orcadian way of saying  “mother” so she is the mother of the sea in the sense she gives birth to all living creatures in the sea.

It is the power of the Sea Mither that reawakens the world after the harsh, barren wilderness days of winter, driving out darkness and bringing warmth and light.  She brings growth and fertility to the sea and land giving life to all living things and calms the stormy seas.  

Teran

Her enemy, Teran, brings the cold and dark and causes the winter gales and winds.  It is he who causes the waves to rise wildly and dash against the rugged coastline of the islands and it is his voice who rises above the wind in anger that the islanders hear in the winter gales.

 Vore Tully – the Spring Struggle

Around the time of the vernal equinox, about mid-March, there begins a titanic struggle for supremacy between the Teran and the Sea Mither when she returns to challenge him.  For weeks the seas all around become a frothing, churning cauldron as the battle between the two foes ensues.  Finally Teran is overcome and the Sea Mither confines him to the ocean’s depths.  Every so often he attempts to break free which manifest as spring and summer storms.  

During this period the power of the Sea Mither quells the storms and seas allowing growth and renewal to take place all around.  The continued stress of keeping Teran confined and  maintaining the summer seas and weather  begins to wear down the Sea Mither.  

 Gore Vellye – The Autumn Tumult 

Around the time of the autumn equinox when the Sea Mither is at her weakest and Teran has regained his strength the conflict is renewed.  He breaks free from his prison and challenges the Sea Mither to regain supremacy and gain control of the weather and seas.  The Sea Mither having used up her strength in renewal, calming the seas and keeping her foe in check is defeated and Teran rules the seas and the weather.  

The Cycle

However, as was the case with Teran, defeat is temporary.  Come the vernal equinox she will be ready to take up the fight again and win back the sea and land and spring and summer will come again.

It is in the battle of the Sea Mither and Teran that the local people made sense of the forces that brought the changing seas and weather.  To personify these unseen forces makes them easier to understand and to come to terms with.  It is a tactic that is used all around the world by many different human cultures in an attempt to explain the invisible forces that bring such dramatic and crucial changes to their environment.

Balance and Harmony

This cycle was seen as important because although it is natural to want continuous and permanent summer that is not how nature works.  Neither does it work by providing continuous and permanent winter.  Each has its time of precedence and decline which comes in cycles and is necessary to provide balance and harmony to the earth.  In their own way one is essential as the other to the well-being of the Earth and life on the planet.   Although  lacking modern science and technology, the ancients knew this making sense of it and giving it due respect in their own way.

© 17/06/2020 zteve t evans

References, Attributions and Further Reading

Copyright June 17th, 2020 zteve t evans

Orkney Folktales: A Close Tongue Keeps a Safe Head

by Childe Hassam – National Gallery of Art – CC0

Orkney and the Finfolk

Orkney, also known as the Orkney Islands, is an archipelago that is part of the Northern Isles. It is situated off the north coast of Scotland  consisting of about 70 islands, of which 20 are inhabited.  Over time the islands evolved their own folklore with Scottish, Celtic and Norse influences. An important part of that folklore are the tales of the Finfolk who have an underwater city named Finfolkaheem.  They were said to spend the winter in Finfolkaheem and summer on a  magical hidden island paradise called Hildaland.  The Finfolk were a dark mysterious race of humanoid amphibians who moved easily between sea and land.   The following is a retelling of an Orcadian folktale from various sources listed below that tells of a strange encounter an Orkney boatman had with one of the Finfolk that he would regret for the rest of his life.

A Close Tongue Keeps a Safe Head

In Kirkwall, on Mainland, the main island of the Orkney archipelago, the Lammas fair was a popular event that brought people together from the other islands. Many, many, years ago at one such gathering a local boat owner named Tom, struck a deal with a tall, dark morose-looking stranger.  The stranger wanted him to ferry a cow to somewhere east of another island called Sanday. Maybe Tom should have insisted the stranger be more specific in his destination but as he offered twice the normal fee he was pleased to accept. With the agreement concluded and to the surprise of the boatman the stranger, without hesitation, easily lifted the cow off the ground and carried it on to the boat. Tom was astounded by the strength of the stranger but once all was ready set sail as was agreed. 

Tom was an amiable, affable person who liked to chat.  To begin with he chattered away to the stranger who simply glowered back in silence. Eventually he growled,

“A close tongue keeps a safe head.”

Tom was staggered at his rudeness but he was getting a good price so he ceased trying to be friendly and sociable and concentrated on sailing.  The sullen stranger was not good company and he began to feel embarrassed and uneasy.

The stranger would only speak to direct the boatman to sail to the east of each island they passed. At last the boatman, puzzled by the route he was being instructed to take asked exactly where he was taking them. The stranger turned his dark glowering eyes upon him and  growled,

“A close tongue keeps a safe head.”

Once again, although upset by his abruptness, Tom thought of his fee and decided to keep quiet and follow the  instructions of the surly stranger.

After a while they came into a thick fog which persisted for some distance and then quickly lifted.  As it lifted Tom saw before them a magical island that basked in a shimmering light.  He could hear the sweet singing of the mermaids who had sensed the presence of a human male and the possibility of a husband.   

As he eased his boat towards the shore the stranger insisted on  blindfolding him. It  dawned on him that the silent stranger was none other than one of the feared Finmen of local legend and he asked if that was so.  The strange gave his usual surely reply,

“A close tongue keeps a safe head.”

Wanting to fulfill his contract with the stranger as quickly as possible Tom agreed to the blindfold but as it went on he noticed how the mermaids stopped their beautiful singing and began shrieking and wailing. 

The blindfolded boatman could not see how easily the Finman lifted the cow from the boat and placed it on shore before returning to drop a bag of coins beside him.  The Finman then turned the boat widdershins against the course of the sun and against all sea lore and with a mighty shove pushed it out to sea.  No human mariner would have done such a thing and Tom was angry at the Finman for breaking the lore of the sea.

 When he took the blindfold off he found the enchanted island was gone but found the bag of coins by his side.  When he reached home he checked the bag finding the money was exactly what was agreed though all the coins were copper.  The Finmen will not part with their silver.

Twelve months passed and Tom again visited the Lammas Fair at Kirkwall.  To his surprise he was approached by the same stranger he met the previous year at the fair and invited him to drink a jar of ale with him. 

 “I am happy to see you again!”  

said Tom cheerfully to the stranger taking a long draught of ale. The stranger’s gloomy face grimaced and he growled, 

“Indeed, did you ever really see me?  Be sure you will never see me again!”

As he was speaking, he took out a small box containing a mysterious white powder.  Puffing his cheeks he blew some into the eyes of the stunned boatman.  After promptly downing his ale the stranger left.  The powder covered the eyes of Tom and from that day on he was blind and for the rest of his life bitterly lamented the day he had met the dark, sullen stranger.

© 20/05/2020 zteve t evans

References, Attributions and Further Reading

Copyright May 20th 2020 zteve t evans

Winter Folklore: Traditions and Customs of the Cailleach Bheur

Gustave Doré [Public domain]

In Scottish, Irish, Manx and Gaelic mythology the goddess of winter is known as the the Cailleach, Beira or the Cailleach Bheur, which means old woman or hag. In Celtic mythology she had a similar role to Jörð in Norse mythology  and Gaia, in Greek mythology.

Donald Alexander Mackenzie

The Scottish folklorist Donald Alexander Mackenzie (1873 – 1936) wrote frequently on the subjects of mythology, anthropology and religion and developed a theory that there was a matriarchal society spread across Europe in Neolithic times.  In his book,  Myths of Crete and Pre-Hellenic Europe (1917), he argues that these early societies were gynocentric and matriarchal venerating goddesses above gods but during the Bronze Age a patriarchal society evolved supplanting it.  Mackenzie called the Cailleach Bheur by the name of Beira, Queen of Winter.  

He saw her as a giantess with  a single eye who had her mountain throne on Ben Nevis, Scotland’s highest mountain and the highest in the British Isles.  According to him she had white hair, dark blue skin, and rust-colored teeth. She had a magic hammer that she used to create the mountains and valleys  of Scotland.  Loch Ness was created when she changed a careless maid named Nessa into a river which then formed the loch.  Each year her rule would come to an end when the longest night of the year arrived when she would seek out the Well of Youth and drink its waters which made her grow younger by the day. 

As the Cailleach

In Scottish folklore and mythology, as the Cailleach she was believed to have created many of the mountains and hills.  She carried a wicker basket containing rocks and as she strode across the land at such a pace many of these rocks accidently fell out creating hills and mountains as she went. Sometimes she was said to have created the mountains on purpose and carried a hammer which she used to shape the hills and valleys.   She opposed Spring and herded deer and when she strikes the ground with her staff the ground freezes. 

The Cailleach and Brigid

Sometimes she is seen with the goddess Brigid in partnership or operating as two faces or aspects of one goddess.  They ruled the winter and spring months between November 1st or Samhain to May 1st or Beltane. Brigid rules from Beltane through summer and autumn  to Samhain.

In some traditions the Cailleach turns to stone on Beltane and reverts to her human form on Samhain to rule the winter and spring months. However, this is not straightforward,  in some traditions the transfer of jurisdiction between the two goddesses and winter to spring can be celebrated any time between Là Fhèill Brigid or February 1st, Latha na Cailliche or March 25th and Beltane or May 1st.  Festivals named after either of the two goddesses are held in between these dates.

Saint Brigid’s Day

According to tradition the Imobolc, or the 1st of February or  Là Fhèill Brigid is the day the Cailleach gathers her firewood for winter.  If she is planning a long winter she will make that day sunny and bright to help her find plenty of fuel to last her through the cold days of winter.  Therefore with this legend in mind people are pleased if the weather on February 1st is wet and dismal as the winter will be short. A tradition on the Isle of Man  where she is called Caillagh ny Groamagh, says that on St. Bride’s day she has been seen to take the form of a giant bird that flies around collecting sticks in its beak.

The Whirlpool of Corryvreckan

Another tradition from the west coast of Scotland tells how the Cailleach by washing her great plaid, which can be a kind of kilt, or sometimes a large shawl, in the waters of the Gulf of Corryvreckan causes the whirlpool in the gulf and brings in winter.  This also causes a storm that can be heard twenty miles away and lasts for three days.  When she is finished her plaid is clean and white and covers the land as snow. 

Harvest Traditions

There was an old custom in Ireland and Scotland where the farmer who was first to finish harvesting his crop of grain made a corn dolly that represent the Cailleach from the last sheaf that he cut.  This would be thrown into the field of one of his neighbors who had yet to finish bringing in his harvest.  If the farmer finished before his other neighbors this was passed to one of them. This was passed on until it at last came into the hands of the last unfortunate farmer to finish who it was implied had the misfortune to have to take care of the corn dolly for the following year. In doing so he was obliged to feed and house the Cailleach, the hag of winter, until summer returned.  This gave all of the farmers the encouragement and motivation to get their harvest in quickly.

© 06/12/2019 zteve t evans

References, Attribution and Further Reading

Copyright December 6th, 2019 zteve t evans

Scottish Folktales: The Haunted Heath

Thomas Cole [Public domain]

This is  a retelling of a folktale called The Murder Hole, found in The Mirror of Literature, Amusement, and Instruction Magazine, 1829 and believed to be set in an area of Scotland about three hundred years earlier.

The Murder Hole

In  a remote part of the country there exists a lonely road that runs for miles and miles through an empty and dreary landscape broken by the odd sharp hillock and tor  and a few scattered and tortured trees. On one side of the road stands and old stone cross that seems to stand as a bleak warning to the unwary traveler that they are crossing over a boundary into the unknown.  Beyond that lies a ruined, abandoned church. There are no flowers and In daylight the landscape appears to be covered in a mass of dull grey, green stringy grass but it is a deceptive and dangerous place. From the road the ground looks firm and solid but there  are bogs and marshes whose watery surface take on the grayness of the skies and hide their presence from the unwary and these stretch as far as the eye could see in all directions. The only time their presence can be seen plainly is at times when the veils that shroud this world from the next become thin such as at sunset just before they lift.  Then light from the dying sun strikes the watery surface revealing blood-stained pools and streams that appear from the landscape giving it a surreal and disturbing aspect. At such a time any traveler on that road would be vulnerable to their own thoughts as the veil lifts and the night creatures begin to roam through. The road was bad but it was better to keep upon it than risk the treacherous bogs and marshes that changed and shifted.  These were dangerous for those who did not know the area but the few locals who remained could find their way through safely.

The Hamlet

The only sign of human habitation were a few rough wooden huts clustered both sides of the road  that made up a small almost deserted hamlet situated in the center of this God forsaken place. Anyone using that road from either direction must eventually pass this place though it was not quite fully abandoned.   There had never been many people making their home in these parts at the best of times and slowly people drifted away to settle in a village beyond the moor telling in hushed tones of the malevolence that haunted that strange forsaken place.

Rumor

Rumors filtered out that some evil walked upon the moor and travelers used it less and less and then  only out of dire necessity and never at night. When people went missing, the people from the hamlet scoured the moor each time,  but no body or grave was ever found. No place that may serve as a hideaway was ever discovered that might have been used by those seeking concealment for some reason.

Nevertheless, over the years, people kept disappearing without a trace and the few inhabitants became fewer and fewer.   People told of the terrible black nights that fell upon the land and spoke of hearing the deathly silence broken by unearthly screams of anguish from some distant place on the heath.

A shepherd who had been out on the moor one evening came back with a terrifying account of how he had become lost in the featureless plane and came across three dark sinister figures.  They appeared to be locked in a terrible struggle, each exuding supernatural effort against the other until one of them slowly sank screaming into the very earth.

This along with similar sinister events persuaded the people of the hamlet to pack up their meager belongings and head for the safety of the village on the other side of the moor.  Eventually, the only inhabitants that remained were an old woman and her two sons who owned a humble but ramshackle cottage. They complained that they stayed because they were prisoners bound to this dreadful place by the chains of poverty

The few travelers who used the forsaken road now only did so in groups and would spend the day traveling together and rest up over night at the cottage of the old woman and her sons who were glad of the income they brought.  The lodgings were poor and basic but the safety of four walls around them and a roof over their heads was greater draw than traversing that haunted road in the dark. Sometimes by the firelight the cottagers would tell a story or two of the horrors of the moor and watch  in dark humor at the terror on the faces of their guests. After a sleepless night In the morning they would gladly pay their hosts and continue their journey glad to be gone

The Pedlar-Boy

It so happened that one storm night in November,  a young pedlar-boy rather than listen to the advice of locals and common sense travelled the road alone.  The year before he had traveled this road as part of a group of people and believed himself acquainted and prepared for what a solitary journey may bring but he was wrong

As the night fell and the wind blew he heard the cries and groans of the dying all around him.  Fearing to look to the left or to the right he forced himself onward. At last in the distance he saw the glimmer of a fire through a window and knew he was approaching the cottage and hurried towards it.  Remembering his last stay as a member of a large party he expected a warm welcome. The old woman had regaled them with terror tales and had appeared to take a shine to him begging him to stay

Reaching the door in relief he rapped loudly upon it but despite hearing a great deal of noise and confusion no one answered.  Thinking that the inhabitants might think it was supernatural visitor whom the old lady had spoken so much of on his last visit he looked through a side window.  As he looked he saw everyone was busy. The old woman was rubbing the stone floor and sprinkling a layer of sand over it. Her two sons appeared to be trying to push something large and bulky into a chest pushing the lid down and locking it.  The pedlar-boy tapped on the window seeking to attract their attention causing them all to jump in nervous surprise and glare malevolent at him. This shocked the boy who was expecting a friendly welcome after his last visit. Before he could do anything one of the men rushed out of cottage grabbing hold of him tightly and pulled him roughly inside.

“Wait, wait! I am not what you think I am!  I am only the poor pedlar-boy who came this way last year and you gave shelter. Don’t you  you remember me? I stayed with you last year and you asked me to stay. When I said I couldn’t. you invited me back at any time and here I am,” he said laughing adding, “I am not what you think I am.”

I am but a poor pedlar-boy all alone in the world.  If I died tomorrow know one would miss me – no one would mourn me.  I am completely and utterly alone! ”

The cottagers glared at him suspiciously and the old woman asked “Are you alone?”

“No one would miss you?”  asked the old woman in a whisper.

“No one in the world, ” he answered beginning to feel nervous and sorry for himself, “would shed a tear, or be remotely distressed  if I died this night!”

“Then indeed you are welcome here!” said the old woman looking at the other two slyly.

It was not the cold that made the pedlar-boy shiver and draw near the peat fire. He was thinking that the shelter of any of the dilapidated buildings in the ghost hamlet may have been a better choice than this. Despite the warmth of the fire he still felt chills running through him and now looking upon the sinister aspect of these three cottagers his apprehension grew. Nevertheless being alone and beyond any assistance he determined to conquer his fears, or at least suppress them to prevent them being revealed to his hosts

Nightmare

He was shown to a room that had the look about it that some violent confrontation had taken place.  The curtains hung in tatters, the table had been broken by some mighty blow and whatever scarce furniture graced the room, parts of it lay scattered on the floor.  The pedlar-boy begged for a candle to burn until he had drifted off to sleep and was reluctantly given one. When he had been left alone he explored further and found the door had been broken and to his consternation the latch and lock snapped off.

He tried to compose himself for sleep but his nerves were on edge. It had been a long arduous journey and he eventually drifted into an uneasy slumber.   In his sleep his imagination was working overtime and vivid scenes of terror and horror flashed through his mind. He was in a lucid world of fear where he saw himself being alone and wandering lost upon the haunted heath.  Something followed on behind and people appeared before him warning him not to enter the cottage before dissolving into mist before his eyes leaving naught but a hollow cry echoing in his mind. He found himself sat before the peat fire in the cottage with the three cottagers all looking upon him greedily.  Suddenly the old woman moved and grabbed his arms holding them behind his back and the two men rose and moved slowly towards him grinning malevolently. Then he heard the sound of a slow tortured cry and awoke with a start. Covered in a cold sweat he sat up in bed he listened but could hear nothing. As he gazed fearfully around him his eyes were caught by a movement under the door.   He stared in horror as a stream of bright red blood oozed silently and slowly underneath the door towards him

Escape

Jumping out of bed he crept to the door and peered through a crack into the next room.  Seeing the trail of blood came from a goat one of the men had just slaughtered relief swept over him.  Just as he was about to return to bed one of them spoke to the other saying,

“Hah! This was a far easier victim than last night’s.  It’s a pity all of the throats we have slit were not as quiet or as easy.  It is a good job we have no neighbours for miles around. The old man last night would have woken them all had they heard his cries for mercy.  How he howled when saw you were going to cut his throat!”

“Let’s not speak of it.  I hate blood shed!” replied the other

Oh, you do, do you?” laughed the first.

“I do and it is true.  I prefer the Murder Hole.  It tells no tales, leaves no trace.  There is nothing to get rid of after and no one will ever find them. No one will ever find it and if they do no one will suspect there are over forty dead bodies hidden within it.  It looks nothing more than a deep puddle and small enough for the long grass to bend over it concealing it. Unless you know you could stand next to it and never guess it was there or what it was.”

“Unless of course you step in it,”  replied the second.”

“Indeed, it’s a fact and it sucks them down, so quick, it is a wonder of nature!  How do you think we shall we end the pedlar-boy?” asked the old woman who stood watching hem and pointed towards the door which the pedlar boy was huddled behind trembling.  Her eldest son looked at her and with his knife in his hand and a look of sheer evil motioned his knife across throat.

Although terrified the pedlar-boy had lived all of his life alone in a never ending struggle against the odds of fate.  He had never given up and always won through and despite his fear and the odds against him he was not prepared to surrender his life easily.  One thing he had learnt was there was a time to fight and a time to fly and decided there and then flight to be the best answer. Creeping silently to the window he gently eased it up and slipped out silently.   Once outside he paused to get his bearings but was shaken to the core when he heard one of the men cry, “Curses!  He is gone!  He must have heard and will bring ruin upon us!”

“Let loose the bloodhound!” cried the other

“Make sure he does not escape,” cried the old woman, “do not bring him back here.  Use the Murder Hole for this!”

The Chase

w:Sidney Paget [Public domain], via Wikimedia Commons

The pedlar-boy’s heart stopped at these words  and he feared greatly for his life but he was determined and quickly roused himself and fled into the darkness of the haunted moor.   It was not long before the baying of the bloodhound broke the silence of the night as it picked up his trail. Forcing himself to greater speed he stumbled on through the night but could tell by the baying of the hound and the voices of the men they were gaining on him.

Although he struggled to see in the darkness the hound was unimpeded simply following his scent trail and grew nearer and nearer followed by the men carrying lanterns.   Again he redoubled his efforts and ran blindly through the night but caught his foot on pile of stones, tripping and cutting his hands and knees and staining the stones with his blood.  Stunned he lay on the ground panting and bleeding but hearing the baying of the dog growing louder and the men’s voices following he forced himself up and onward. It seemed like his feet had grown wings and he flew over the moor.  He heard the hound yapping and baying at the spot where he had fallen and if he had dared to have looked back he would have seen it lapping at his blood on the stones where he had lain. To the annoyance of the men it would not move from the spot but continued lapping up his blood regardless of how cruelly they beat it.  At last satiated with blood it refused to take up the scent a second time.

Justice

The pedlar-boy did not know this and continued his wild flight across the moors.  Luckily he did not fall into the bogs but found the road where he could run faster.  Although his assassins continued to seek him they could not find find him. As dawn broke he reached the village on the edge of the moors and knocking on every door raised the alarm.  After the villagers had managed to calm him enough for him to tell them his tale the light of realization dawned upon them. It was the cottagers who had been responsible for the disappearances of so many of their loved ones. Forming themselves into a gang they marched to to the cottage and seized the old woman and her two son and took them back to the village for trial. The cottagers confessed to over fifty murders and took the villagers to show them the Murder Hole where they had disposed of so many of them.  They were duly tried and found guilty and three gibbets were quickly constructed and justice dispensed.

The villages dropped weighted hooks down the Murder Hole and brought up the bones of several victims.  It was impossible to tell how many more were down there. There was also the question of what had happened to those who had not gone down the Murder Hole and some suspected these were disposed of in a in a less than savory way.  Perhaps it is as well that we shall never know, but now at sunset when the veils grow thin and then part, three more wailing ghosts wander the haunted heath.

© 23/01/2019 zteve t evans

References, Attributions and Further Reading

Copyright January 23rd, 2019 zteve t evans

The Scottish legend of the Cu Sith

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By w:Sidney Paget (Uploading for w:User:68.39.174.238) [Public domain], via Wikimedia Commons (cropped)

The Cù-Sìth was a spectral dog found in the mythology of Scotland and the Hebrides.  The name comes from Scottish Gaelic.  A similar beast exists in Irish mythology, the Cu Sidhe and also has similarities to the Welsh Cwn Annwn, or the Hounds of Annwn in English

In Scottish and Irish legend the Cu Sìth, which means ‘fairy dog,’ was said to have a dark-green, shaggy coat and to be about the size of a large calf.  Green was a traditional color worn or attributed to denizens of the fairy realm.  Read more

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